5e Throning Games: Let's have a party at Flint's Fingers! I'm going to slide down the bannister!

And now, the assault on Flint's Fingers you've all been waiting for! Our contestants are: a cold, stony keep overlooking the ocean and staffed by a skeleton...crew, skeleton crew; and Ser Charles and Company, looking to prove his worth as a boughten husband! Who will win? Who will lose? Let's all cheer them on here on today's episode of Wrangling for Weddings in Westeros!

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Special Episode! Interview with Michael Witwer

Ever heard of Dungeons and Dragons? I would assume so, based on the fact that you're here reading the show notes on a liveplay D&D podcast. In case you haven't, though, it was started by Gary Gygax way back in the 70s. 

Michael Witwer wrote a book chronicling the life of the king of all nerds. We convinced him (with sufficiently high diplomacy checks) to come on the show and answer some questions with us. 

We will be having a giveaway of some copies of the book soon (maybe with other podcast swag? We shall see I suppose!) 

Give it a listen and let us know what you think!

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5e Throning Games: Intermissions are great, but which door do I choose?

 

 

 

Flying ships, sleeping gods, robots in disguise, ....Wait. That's the wrong story. Ahem. Where were we? Ah yes....

War is over, monsters are killed, and now the terms of allegiance roll in. But who to trust? And which will best ensure the future of the House and the lives of its inhabitants. So many choices. Maybe Ser Charles is right, and when in doubt you pick the offer made by the prettiest girl? Hm.

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Episode 54: Finale (STORY PART): The Ocean of Evil is Rising

THIS IS THE STORY BIT! GET THE FIGHT BIT OF THE FINALE TOO! (53)

What have I become, my sweetest friend?
Everyone I know goes away in the end
And you could have it all; my empire of dirt
I will let you down. I will make you hurt 

So our campaign draws to its close.
Do enemies become friends? Do friends become foes?
Deeds must be tallied. Actions must be weighed. 
Either way, this is the end of the 4e, I'm afraid. 

Join us very soon and see our plans unfurled.
The events of this campaign will carry into Dungeon World

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Episode 53: Finale (COMBAT PART):The GM Admits He was Wrong

THIS IS THE FIGHT BIT. GET THE STORY BIT TOO!

So! We are doing a different thing with these two finale episodes. There's some fighting, yeah. There's also some post-fight exposition. Both of them took a bit longer than I had planned? So if you want to listen to things hit other things, download this one. If you want to hear how things go after all is said and done combat-wise, download the next one too! 

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Episode 52: Moving Away from the Scratchy Clangy Shore

The time has come to bid adieu
To sandy shores for the ocean blue
This party here, they're no frauds
They've got a quest to punch this god
The armies gather, the time is nigh
It's time now to put up or die

Join us now for a finale set up ep.
Do they finish their godfight ship?
It'd be a real bummer if they didn't survive
Please continue to like/share/subscribe!

Montage music is 'Farm Montage' by BOPD

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5e Throning Games: A Brief Interlude before the Wreckateers Wreck It Up

Hello again, fair listeners!

Here we offer a brief pause before the Wreckateers meet the Sleeping God and determine the destiny of an entire plane of existence. Take a breath and enjoy the comedic stylings of Ser Charles and the band of merry Westerosians as they level up and forge a treaty. Gather your energies for the final fight along with us! Be prepared!

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Episode 51: Arguing Won't Put This Rock Back on That Platform!

So, you think you've been well behaved? 
You think you've been a good enough adventurer to come to a party?
You think you're a good enough navigator to head into the woods and get where you're going?
*Snaps fingers* Koro! Koro. We're over here. Focus!

Poor old dear thinks he can still teleport wherever he wants. He's not taking the loss of his last scroll very well. You know what they say: Power corrupts, and easy terrain traversal spell scrolls corrupt absolutely and take some of your memory with them. 

There are many doors, friends. Death is but the first

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Episode 50: Sometimes you Gotta Rent a Boat to Get a Boat

 

Look-  if you had one shot, or one opportunity
To seize every ship you ever lost. 
Would you capture it, or just let it float?
Yo

Her head's cobwebby, knees creak, body's dead-y
There's spirits in this orb already, don't forgetti
She's nervous, but on the surface she looks calm and ready to suck souls,
But she keeps on forgetting the rest of the group,
The whole team boos so loud
She points at the crown, but the souls won't come out
He's not slumberin' now, look how he's lumberin' now
The clock's run out, time's up, over, pow!

Snap back to reality, Oh there's still gravity
Oh, there the Wreckateers go
They're so mad, they won't give up that easy, no
They won't have it, they know the world's on the ropes
It don't matter, they're dope

You better cruise the seas, get your boat, you want it
You own it, you better never let it go
You only get one shot, do not miss your chance to blow
This opportunity comes once in a lifetime

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Episode 49: Can the slumbering thing see me? What if I roll stealth?

There are skin weavers and rippers and things with no mouth! Oh my! The wizard is gone, and what shall we do? We fight, I say; creeped out by the enemy but dauntless on we struggle! Shall we succeed? Who can say? But we shall fight the creepy skinless, wormy ones and see!

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Episode 48: What do you do with a missing wizard?

What do you do with a missing wizard?
What do you do with a missing wizard?
What do you do with a missing wizard?
Early in the morning…

Try to survive with no AoE spells,
Try to survive with no AoE spells,
Try to survive with no AoE spells,
Early in the morning.

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Episode 47: Get out of that corner, Gazren; it's full of religion people keep losing.

Look, the birds said to go into the woods, right? How were we supposed to know there was a dimensional portal disguised as a tree ring of doom? It's not like we have these situations just pop up all the time. And really, who wouldn't want to save a teleport scroll just in case there was more danger? Gazren will definitely survive a little cross-religion prayer. It's no big deal, I'm sure. Let's just look around the weird, gigantic library, all right?

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Episode 46: So we've got some orbs and some army, time for residuum!

The Wreckateers finally found the bottom of that basement! Then they realized that they totally forgot about asking the gods they already follow for some help! Well, they'll get there soon, but first: residuum! There's only one other creepy island around, and that's Man-sized Roc Island! (Not to be confused with the Rock Island Line, both a railroad and a song) Guess they'll be headed over there to find even more mysteries and maybe fight off some giant-ass birds. Stay tuned for the outcome!

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Episode 45: How deep is this basement? And seriously, why does that thing hum?

On Creepy Fortress Island, the Wreckateers must brave the risk of strange descending platforms to find what lurks in the depths below. So far, the results have been bleak: two gods have offered them armies and power but asked too much in return; two gods have been refused. How many floors must they descend to find an offer they can accept? Mysteries lurk below, yet it remains to be seen if any may be helpful as the fate of the world lies heavy on their shoulders. Okay, well heavy on some of their shoulders--after all, one of them is a heartless automaton and the other is a murderbot, so there's that. This could get really interesting. 

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Episode 44: Lash, no; Lash, stop it; Lash, we've talked about this.

In a world where an angry god squeezes through a portal and one man must rely on hotel internet service, these 6 must explore Creepy Fort Island. Together they will face cliffs and ruins and Lash's unrelenting search for "volunteers" for her undead army. Together they will face this world and *spoilers*.

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Episode 43: All of the tridents are everywhere! Somebody clean up this mess!

Last episode there were sea monsters and fish people and reinforcements: oh my! This episode there are still fish people and monsters and reinforcements? Will the battle ever end? Will our intrepid group of zombie-crewed pirate-wanna-bes survive? Will having a murder robot turn out for good or ill? What does it do with all those vials? Why is this post almost entirely interrogative sentences? Tune in to find out? 

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Episode 42: Badger, badger, badger, badger, mushroom, mushroom, snaaaaaaaaaake

And they're off! Following some particularly dramatic displays of stubborn Wreckateers and the powers of magical doorknobs, our fair crew set off toward Creepy Fortress Island. Just when they thought they were in for a peaceful voyage across the sea few of them had the fortitude to enjoy, a wild sea monster appeared, depositing scaly, trident-wielding enemies around their ship's decks! Initiative has been rolled, so to battle! 

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Episode 41: Here a crew, there a crew, everywhere a crew, crew.

Still yet to be decided: to keep or not to keep! 

This group remains divided, and some with anger weep.

With stances set and will resolved, no compromise yet reached;

Will futures be misguided? Is doom what we shall reap?

Listen, and find out!

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5e Throning Games: All I know is, where there's smoke, there's Surprise!

And now, we have reached the last of our interrupting trio of 5e sessions. Yet, fear not! This story shall indeed continue at later dates to be announced in future times. For now, though, attend as our fabulous Ser and his crew of minions...ahem, I mean mercenaries, face the dark things that turn up as they chase down smoke and merchants. In all, it shall be a raucous adventure to not wrap things up at all! But, fair listeners, there are still undead crew to manage and wakened gods to destroy. All things in their time.

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5e: Throning Games: Fish or Foul - Let's Make a Deal!

In our last episode, your favorite D&D crew rolled up some jokes and hijinks and some characters came out the other end. There was a sick lord, a fabulous Ser, and a crew of mercenaries who had seen better days. And now all must gather together to meet and greet the Codds, hopefully with some bargaining chips to lay on the table. Will the fabulous Ser and his dismissive sister take the money in front of them, or will they take a chance on what's behind the curtain? It's time to make a deal!

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